public enum EnableState
{
	NoAmmo = 0,
	NoAmmoOnStart = 1,
	Reload = 2,
	EndReload = 3,
	Shoot = 4,
	Hit = 5,
	Damage = 6,
	StartShoot = 7,
	StopShoot = 8,
	ReduceAmmo = 9,
	ChangeChargerAmmo = 10
}
